twin linked- cop out? stupid? correct?

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twin linked- cop out? stupid? correct?

General Biakal
so after my second mauling by chaos in as many club nights (the first time i was outclassed. the second i took it almost to a draw and in the end was satisfied with a narrow victory result for my opponent) iv been thinking about twin linked weapons.

what gotme thinking was the combi bolter chaos use vs the storm bolter. on a vehicle the combi bolter is subperb vs the storm bolter. easily a more useful weapon. on a trooper not so but still better than a normal bolter.  To be fair im pretty much okay with the concept of twin linked but only if the two weapons are actually touching. i dont think the tarantula robot sentries should count as twin linked because there is (in scale terms) about three feet between the muzzles. firing them at a squad of 12 fire warriors a hundred yards away would easily shred them more than a single weapon. i also dont think having two pistols of the same type should be twin linked either as pistols are designed to be fired one handed. id be more happy (but it would be more complicated) to see the second pistol be fired at -1 BS.

thankfully no one has mentioned the side sponsons on a LR being twin linked (probably to favour as usual the darlings of GW the Citadel Marines) or other sponsoned weapons.

just my two cents.
"WAAAAGH! VROOM VROOM!!! DAKKA DAKKA DAKKA! Dead gud innit yoof?!" - typical Mekboy sales pitch
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Re: twin linked- cop out? stupid? correct?

MarkRG
Does anyone else think that the superior races, Ie sp marines inc  Chaos, Eldar inc dark eldar, the Tau and Necrons should not follow the rule of only fireing one strenth 5 or more weapon and move restictions.

I mean that if these races have the technolagy they would have sorted this out long long ago.

Game on
-- Mark RG (Game on)
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Re: twin linked- cop out? stupid? correct?

General Biakal
necrons maybe not but eldar yes totally. but i can see why they do that- to simplyfy and to level the playing field a little. i do i think it is silly too that a leman russ demolisher has to fire all its weapons at the same target. saying "all weapons fire at xxxxx" is as straightforward as "all gunners watch and shoot" which means if a target comes into range you stitch the fucker. the side sponsons on LR and maybe (just maybe) the Land Raider (thanks to the deus ex machina) should be able to engage separate targets like a super heavy. and side sponsons should also be able to shoot if the main gun goes off as these have extra individuals sat in the cupola. the main gun would still fire just as well if they are not there so it doesent need them to fire.

and theeldar really should be able to flit about, kick ass then move on. maybe they should all without exception have the "hit and run" rule in assaults

all and i mean ALL necrons should be "slow and purposeful"?

"WAAAAGH! VROOM VROOM!!! DAKKA DAKKA DAKKA! Dead gud innit yoof?!" - typical Mekboy sales pitch
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Re: twin linked- cop out? stupid? correct?

MarkRG
Necrons slow and perposeful i agree for standard troops.

L Raider should be able to shoot at what it wants, even a predater tank.

If a Lemon russ does not fire Its battle cannon then all weapons should be able to fire at whats in their Fireing arks and move.

Night fighting

when night fighting sp marines, eldar, Tau and necrons should be able to see in the dark.

Im guard can have a set of Night vison goggles for cammanders in the command squads, storm troopers, and vet squad have them as standard. vet sgts can say get them for 3 points then he fires in the enemy dirrection and the rest of the squad fire only hitting on 6s. or even fire where the auspex indicates enemy troops.  Snipers can have them for a point per gat.

Game on.
-- Mark RG (Game on)
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Re: twin linked- cop out? stupid? correct?

MortiS-the-Lost
Administrator
In reply to this post by General Biakal
The way I see it, the weapons on a Tarantula are considered twin-linked because they are mounted on the same axis and thus have to be aimed at the same target and the fireing mechanisums are linked so they have to be fired at the same time.

as for a figure with a pistol in each hand, well it's not really twin-linked, but I don't think there needs to be a penalty for firing a second weapon unless it's at a diffrent target that is in a tottaly diffrent direction, but thats more in the realm of Necromunda type rules, I think the thing to remeber here is that 40k is alot more simpilfied than it used to be, so these kind of rules are used to cover a wide number of situations
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: twin linked- cop out? stupid? correct?

MortiS-the-Lost
Administrator
In reply to this post by MarkRG
Agreed with Spacemarines, Eldar, Tau and Necrons being able to see in the dark, but what about Orkz and Tyranids?

I always figured Tyranids have some kind of night vision or some kind of alien senses that allow them to see in the dark. after all Genestealers are always found lurking in the dark corners of Spacehulks

and Orcs in WHFRP and other games have nightvison, so it figures Space Orkz would have nightvison too

so thats most of the races in 40k

as for Chaos Spacemarines they would probably have the same equpiment as Loyal Spacemarines have and/or some kind of equvilant mutations (especialy the Night Lords)

and I think it's assumed that Daemons of Chaos can see in the dark anyway

so all this begs the question: should fighting at night in 40K make any diffrence to the battle?
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: twin linked- cop out? stupid? correct?

MortiS-the-Lost
Administrator
In reply to this post by General Biakal
I think all necrons should be slow and purposeful ... apart from Distroyers
-----------------------------------
~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: twin linked- cop out? stupid? correct?

MarkRG
In reply to this post by MortiS-the-Lost
Good point after all this, its the human that suffers.

so we allnow can asume that nighttime is some sort of cold fog where even night and heat sensors cannot work.

Argh well    Game on.
-- Mark RG (Game on)
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Re: twin linked- cop out? stupid? correct?

General Biakal
In reply to this post by MarkRG
see in the dark (see night as day)

tyranids, necrons.

good vision in the dark  (known as hypersense) goblins, etherials (not normal tau) harlequins


why should space marines of any colour be able to see in the dark? gaaaa! your as bad as GW! has there been another implant in the new codes, "Shatners Bassoon" a brain implant that lets the implantee see for ever in any light condition? we might as well get back to "and they shall know no incomming fire".
"WAAAAGH! VROOM VROOM!!! DAKKA DAKKA DAKKA! Dead gud innit yoof?!" - typical Mekboy sales pitch
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Re: twin linked- cop out? stupid? correct?

MarkRG
lol
-- Mark RG (Game on)
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Re: twin linked- cop out? stupid? correct?

MortiS-the-Lost
Administrator
In reply to this post by General Biakal
I figure Space Marines and Tau Fire Warriors have lots of senors, ect, in their helmets
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~