Your survivors!

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Your survivors!

messyart
Administrator
I posted the survivors I am working on, but I want characters, bio's and a brief run-through of the gear you've got, amenities included!

If you lack a D12, I can roll one for you and post some numbers, or you can wait till we meet at the table, and do it at the start!

My first, and almost favourite;
Dunken.
Ex-soldier, recovering alcoholic and slightly unhinged. He was dishonourably discharged after a row with superiors in Afghanistan led to a brief but telling punch-up.
So, fuelled by the knowledge that he can take down seven men with his bare fists, he runs through the streets of London with no consideration for life [Or the undead].
He wields only a pistol and a pick-edged sledge hammer, and carries a medkit taken from his old military supplies.

His own safe zone contains a large workshop, where he maintains his pistol and even works on his own ammunition. He always packs a small box full of tools, to repair his gun mid-loot run when it falters.
His immediate response to the outbreak was a looting run, in which he used an old van to stock up on all of the food found in his local supermarket.
He killed three people just to secure all of the food, as many decided the same supermarket would be a great place for supplies.

Summary;
Ex-soldier class
Civilian pistol
Single handed Close combat weapon
Medkit

Amenities;
Workbench~
Firearms that fail an ammo roll can roll a final ammo roll after the game. If failed, the gun is then lost.
Starts every game with a Weapon Repair Kit for free.

Workshop*
£D6X10
OR
Roll 2D6
On a double, they have made any single special ammo type of their choosing. May sell it on to others.

Looted Food supplies
£D3x10



Crazy Joe.
An extremely unhinged addict of a varying concoction of drugs, Joe was once a very happy young wargamer.
But when a then-popular games company swapped out their metal models for cheap, breaky resins, he lost all love of the hobby and slowly grew less and less interested in life.
After the outbreak, he turned to his old mans workshop, and his old Chaos Warriors rule book, and crafted himself a hefty piece of plate armour. After a week, he was ready to "face the world", and left his safe house with a dustbin-lid shield and fist-blade to loot anywhere that might hold his next fix.

Summary;
Shield
Single handed close combat weapon
4+ armour save
Drugs {+1 A}

Amenities;
Holy Relic [Trohpy cabinet of all the football awards he won as a kid!]
Popcorn machine
Defendable farm


Lizzy.
Intent on never being a damsel in distress, Lizzy took up arms.
Or rather, she grabbed a knife and ran out to take everything she could find.
A few very succesful trips later, and she now walks confident, armed with a P90, a sword, an old, still-functional flintlock pistol and her old, trusty knife.
She also carries a sneaky spray can and a lighter, for the moments where she has no more room to run away.
Her safe room contains a large, walk-in cupboard, containing a huge looted supply of medicines and food, and her main sitting room.. Has a large and very cool Xbox 360 gaming set up, including three very large televisions and three seperate consoles.
She often gathers and barters with survivors so they may stay up on long nights to cheer themselves up for a while.

Summary;
Single-handed SMG
Civilian Pistol
2 X single handed close combat weapons
Single-use flamer
5+ save

Amenities;
Looted Med' supplies
Looted food supplies
Communal Gaming system

Those are my main three. I shall add more in time.

Feel free to add your own!
Mankinds first mistake; Questioning why those around him, are dying.
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My Zombie Survivors

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Re: My Zombie Survivors

messyart
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Now I have to be negative ;-;
Lumberjack wrote
C-Dog (this can be changed to fit but this is what I have at the moment pics as in thread)
Summary:
Sharpshooter/Hunter class
Hunting Rifle
Close combat weapon
Medkit

Hunting rifle; Tier 3 weapon.
Tasty as is it, you're only allowed Tier 1 weapons till you gain experience ;)

However, having the Sniper class equips any single gun with a scope that doubles the effective short range of the weapon. [An SMG would be pretty good there, as they have a lot of shots and tend to be innacurate at long range]

And yes, a molotov for Black Widow 'be good.

I'm also curious as to what you're planning for the drone, as I'm worried I might have to be more negative and point out that it's not a buyable piece of kit e_e
Mankinds first mistake; Questioning why those around him, are dying.
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My Zombie Survivors

messyart
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This post was updated on .
"The Punk"

The Bassist in a metal band before the outbreak, the unnamed man generally labelled "Punk" is described as "nothing but a mean streak".
He brags of his procurement of his two P90 submachine guns, having jumped a patrol of special forces police officers during a mid-day loot run into the deepest parts of London. He laughs at the details of brain matter across his bat, and of bits of tongue stuck in the splintered gaps of the handle.
It's certain that his utter savagery has helped him survive so easily. Against hordes, he displays a disturbing confidence, charging in gung-ho without a single consideration.

He remains a very anti-social individual. Enjoying time to himself, much more than with others.


Few know the truth of his experiences during the apocalypse. His stories were once boastful and cocky, but over time they became less bombastic. It's said that loss drove him to insanity, and that regaining his world gave him a calmer, more balanced state of mind.

Slowly, he became an increasingly more well-known face among the streets. Called on to aid loot-runs and trader routes, he is considered a true leader to all who need him.


Indigo.
Twelve years old on the day of the outbreak.
Her birthday had come some time before, on the day her father left to begin a few gigs with his band.
The impact of the meteor tore down some of the area around her home, and she had been out looking for survivors with her mother at the time the infection began to spread.
Having to see it "spread" physically before her eyes, she saw her friends desperately fending off a frenzied group of bloodied monsters as her mother dragged her hastily home.
The bloody smear left on her arm as her mother pushed her indoors haunts her still, and she never forgets the expression left in her memory, as her mother slammed the door, locking it as she stepped away outside, locking her young daughter inside the house as she slowly began to spasm and collapse.
Scarred but not weakened, Indigo now stands as tall as her little frame will allow, beside her father. Now reunited with the rest of what matters to him, Punk fights with an entirely different sense of passion.
Protective 'til the end, he directs allies and pets alike to keep her safe from the undead as they take to the streets.

Indigo herself is a sprightly and innocent creature. Hyperactive, blonde and sneaky, she takes to the lessons taught by her father with gusto. Diving between the thrown hands of the undead and splattering brains with her metal bat, and throwing the deadliest of grenades with more efficiency than most adults could be capable of.
Friendly and giddy, she is often a reassuring face to those rescued by Punk and his friends, especially as they join Manny and Mitch for deep-city excursions.
Mankinds first mistake; Questioning why those around him, are dying.
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My Zombie Survivors

radwell
I have 2 Survivors (both needs painting)

Kevin M Blade or Blade
was an owner of an antic shop who never bothered with the news, he only realized there was a zombie apoxalips is when he chop an arm off a robber (zombie) who tried to eat him (not realizing it of corce) with the sword he had behind the counter. when that dident slow down the zombie he cut off it head killing the thing,lock he locked up the shop, pack his bags including a gas mask(he thinks this was calud by a something in the air) and looked for survivors that can speak something other than mones.
his weapons are    
his Sword that help him kill his first zombie
and a shotgun when he finds one.

the other one is

Sam Pike or Speed
a free-runner always on the move and never in one place, before the zombie, the pigs (the cops) keeped getting in the way and now he works for them (sort of) transporting ammo and suppliant (meds anyone) past the zombies as he (along with some others) can out run them.

his weapons are
a pistol and SMG  

so what do you think these two.
slowly but surely life find its way.
and thats when i find a dam PC to use....
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Re: My Zombie Survivors

messyart
Administrator
Sounds good, bud. Now you need models! ;D

I suggest; http://www.hasslefreeminiatures.co.uk/range.php?range_id=33

Unless you already have some, in which I'd like to see what you got :3
Mankinds first mistake; Questioning why those around him, are dying.
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Re: My Zombie Survivors

radwell
I'm in the proseses of painting Sam Pike (my first figer so far) have way thire trousers needs panting and the shoes which i need a paint for.  
and i have a figer for blade not painted (not even a base coat) plus a Cleric and a Archer for the Quest game
ill show you them when i go to triplehelix on Thursday or when i fined my wire to connect my phone to the PC
     
slowly but surely life find its way.
and thats when i find a dam PC to use....
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Re: My Zombie Survivors

messyart
Administrator
I'll likely not be there tomorrow, sadly.

But I look forward to seeing them, whenever I can!
Mankinds first mistake; Questioning why those around him, are dying.
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Re: My Zombie Survivors

MortiS-the-Lost
Administrator
In reply to this post by radwell
Where did you get your Miniatures? I think I recognise descriptions of EM4 ones ...
-----------------------------------
~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: My Zombie Survivors

radwell
two of the are (most likely) the other two are not
slowly but surely life find its way.
and thats when i find a dam PC to use....
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Re: My Zombie Survivors

MortiS-the-Lost
Administrator
So where did you buy them? eBay?
-----------------------------------
~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: My Zombie Survivors

radwell
i dont remember were i got the other 2
i will remember some wen....
slowly but surely life find its way.
and thats when i find a dam PC to use....
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Re: Your survivors!

messyart
Administrator
In reply to this post by messyart
Reggie.
Formly beside Punk as the lead guitarist in their little-known thrash band.
He was the only one of their group to follow him back into the city when he went back for his family.

Reggie himself was always known as a big softy.
An unfitting reputation for a man who prides himself on his physique.

During loot runs with his old friend, he's picked up a multitude of useful items for their shared safehouse (Sometimes refered to as the "Condo" by them both, and many of those who've met Punk in person). Top amongst his findings was a home gym, allowing him to maintain the well-built form he spent his life working on.
The mere knowledge of this drives him on, morally boosting him in times of strife.



Mitch. & Manny.
As a young man, Mitch rode with an infamous, and world-wide group of bikers. His prowess was well-known, and countless police chases had come to nothing as the young maniac sped down back alleys with as much style as he rode down an empty motorway.
As he got older, the life of adrenaline rushes seemed to grow stale, and he found he wished to put his skills to the test against his old kin.
To this length he enrolled with the Metropolitan police, getting very far, very quickly.
After years in the bike squad, he chose to move onto something closer to home after a close family friend was found overdosed in an alley. He moved on to undercover jobs, getting his way into the close-knit circle of drug-dealers and suppliers plaguing London streets.
After some time, he found his way to a major supplier. A man called Manny.
He had links to Mexico, Cambodia, Brazil and Africa. His grip seemed to span so much more besides, and it did not take much effort to get close to him.
Taken in as a runner, Mitchs' incredible skills on a motorbike, and excellent reputation within the Hells Angels seemed to stand him in good stead. He was drinking in the same bar as Manny on a nightly basis, sharing life-stories and habits as they smoked until sunrise.
When the infection hit, Mitch found his old job became less important than surviving, and put his professional life aside to work with Manny to create a "new empire" within a broken and shattered London.
Now his right hand man, Mitch and Manny make frequent rescue runs into the deeper city, going on any rumour of survivors and arriving with an army of well-trained and well-equipped gun-runners, drug dealers and those who owe him enough to give their time.
Over time, the trust that grew between Mitch and Manny raised a guilt inside Mitch, his old memories of gang-loyalty and respect boiling up as he dwelled on the relationship he had with his charge. A long talk, and many fist-fights later, they came to a mutual understanding of one another.
Now almost as if blood-brothers, all cards laid bare, they trust each other without question.

The safe house/ fortified warehouse he shares with Manny and his group of 30+ armed men is well equipped with  multitude of useful amenities. Chief amongst them is the workshop.
Manny and Mitch each have their own uses for the workbenches and tools found in this shed. Manny prefers to simply patch up his gear, saving him money in getting hold of new guns.
Mitch uses it all to a far more involved capacity. He makes frequent attempts at forging ammunition. Experimenting with locally aquired powders, creating different styles of bullets to better kill the infected.

A mutually-used portion of the warehouse lot is the warehouse itself.
Considered something of a holy site by many who still require their "service", the giant main hall of the building holds rows upon rows of various strains of cannabis.
They frequently tend to and pick from the plants, and have a crew of workers preparing it to sell to those who seek it.
The tight office rooms at the back of the warehouse hold mini drug-labs, where a small team of Mannys' old crew still create far more dangerous drugs. (Fun fact, "Crazy" Joe is often found at the front gate to this safe house).



Fran.
An old friend of Mitch, she used to ride with a different group back in his heyday. Often meeting to provide protection for minor musical festivals, Mitch and Fran had a great many romantic interludes, often only interupting them with miles-long bike races through busy streets.
Mankinds first mistake; Questioning why those around him, are dying.