A "All possible Loadouts" Squad
Posted by timeactor on Oct 16, 2017; 9:55am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/A-All-possible-Loadouts-Squad-tp7582287.html
Hi!
I want to paint a Space Marine Squad for Space Crusade!
The catch is, that this squad shall work with Space Crusade & Mission Dreadnought, and represent all possible weapon loadouts (without using magnets). It should be possible to build all allowed squads, so the player can still freely choose what weapons he wants to take, and the player is not limited by the available painted marines.
So, I Guess I would need:
1-3 Commanders.
1 Tarantula
1 Spacemarine with Tarantula-Controlbox
3 Spacemarines with Heavy Weapon
3 Spacemarines with Extra Heavy Weapon
6 Space Marines with Bolters
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13 Marines + Tarantula + Commander(s)
This is my calculation:
3 Commanders, easy.
6 Spacemarines with Heavy(3) + Extra Heavy(3) weapon guys. Easy calculation.
1 Spacemarine with Tarantula-Controlbox (+ Tarantula)
5 Bolter guys (max 3 for Original SpaceCrusade, +1 in case a Heavy Weapon jams, 1 for mission Dread) - ok?
1 additional Bolter guy just to make sure! - hm ... ooo-kay ..
You see .. I struggle with knowing all the rules, and how many Bolter Marines are needed.
Is my Math correct?
Thanks a lot for helping clearing this up,
Timeactor