Posted by
Gold Bearer on
Nov 20, 2016; 8:35pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Worm-Marines-Legion-Of-The-Lost-and-Legion-Of-The-Stupid-tp7582097p7582115.html
Never played epic, played 40k once. I used to play WH Fantasy Battle. Another silly chapter to complete the set.
LEGION OF THE STUPIDThis legion gets its name from a flaw in their geneseed that affects their intelligence.
Founding Chapter: Legion Of The Special
Founding: The Silly Founding
Known Descendants: None
Chapter Master: Stupidus Idious
Homeworld: The Hollow Moon (Actually a space dragon egg).
Fortress-Monastery: The Centre Of Learning For 'Special' Marines.
Colours: Pink (Only recently changed due to too many friendly fire incidents).
Specialty: Being Stupid
Strength: Just a few hundred left due to friendly fire incidents.
Battle Cry: "Death to the emperor of chaos!"
Move 6/AV2 (Power Armour), 2W in hand-hand.
RulesAt the start of every turn but after you decide if you want to use an order, roll a red dice and the alien player rolls a white dice, if the alien player scores higher then the alien player chooses who the squad attacks that turn but you can't attack other members of the squad (other squads can be targeted). First the marine player moves any marines (including the commander), then the alien player makes any attacks they want, then the marine player can move any of them that haven't already moved (or still have a move left because of Move It), then the alien player can attack with any of them that haven't already attacked (or still have a shot left because of Fire). Six marines in a squad including the commander or eight marines including the commander if played using Mission Dreadnought. All nine standard heavy weapons are available to the legion.
Ordersx2 Move It, x2 Fire.
EquipmentGenetic Enhancers: Marines have 2LP.
x2 Cognition Modules: These can be played to ignore an intelligence failure.
Bolt Pistols, Blind Grenades, Melta Bomb, x2 Targeters.