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Re: What is better for Solo Play

Posted by The Skald on Sep 02, 2014; 8:26am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/What-is-better-for-Solo-Play-tp6582315p7581128.html



I'm hoping to start a campaign using old Warhammer Fantasy Battles (3rd edition) for major encounters and the Warhammer Skirmish rules, both with a concoction of solo rules I'm cooking up from "Solo Wargames", "Isildurs Bane" and "Mythic".
The plan is that any heroes will be able to go off adventuring, but this is where I need a little help
I could use WHFRP along with Mythic but this would probably be a bit too deep or "clunky" for what I've got in mind and I'd prefer Advanced Hero Quest (or more likely Mortis Quest) along with the solo game mechanics from Warhammer Quest.
The problem is that I don't have a copy of WQ ~ can anybody point me in the right direction to pick up copies of the parts I need (rules and cards I believe) for the solo element please?

I'd also be interested in any other ideas for solo play you might have, and I'll certainly be posting the results of my own attempts to let you know how I get on
When men meet foes in fight, better is stout heart than sharp sword.