Login  Register

Re: Star Wars: Armada...or why I'm going to be poor forever.

Posted by BobbieTheDamned on Aug 16, 2014; 12:49pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Star-Wars-Armada-or-why-I-m-going-to-be-poor-forever-tp7581042p7581071.html

Update to those paying attention. Fairly slow video here explaining the basics of the game and also showing the minis on a table:


Have to say that's done nothing but make me want it even more. Nice looking mechanics and it seems to play quite well.

Also all of the rest of the wave 1 ships have been revealed:



For those not so familiar with the EU and not in the mood to squint the ships for the Empire are: Gladiator Star Destroyer, TIE Advanced, TIE Bomber and TIE Interceptor. For the Rebels there's the Assault Frigate Mark II, Y-wings, B-wings, A-wings. Pricing is $29.99 for the Gladiator, $39.99 for the Assault Frigate, and $19.99 for the fighter packs (8 squadrons per pack, which I'm assuming will be a mix of all types so swapping/buying multiple packs looks like its required to get decent numbers of anything).

Its also been mentioned in another video (which was a little boring) that you'll get 6 TIE fighter squadrons and 4 X-wing squadrons in the starter box.

Hull damage and critical damage kinda works like x-wing with cards but you can repair damage.

The way objectives works is that there are three types of objective (attack, defence and maneuver), each player must pick one of each. The player who has initiative has to pick their objective from the opposing players hand of cards.