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Re: Sisters of Battle in Space Crusade

Posted by MortiS-the-Lost on Jun 04, 2013; 10:02pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Sisters-of-Battle-in-Space-Crusade-tp7321683p7580014.html


While I have taken 40k models and made rules for using them in Space Crusade, I have not used 40k rules as the basis for my rules, only Space Crusade rules (with a little help from Space Hulk)  

I have deliberately avoided basing the values for my Space Crusade rules on the values/stats from 40k because I know they do not translate correctly to Space Crusade without causing balance issues

therefore what S, Ws, Bs, T or W Sisters of Battle and Space Marines have in 40k simply doesn’t come into it and I stay true to Space Crusade

Conorius wrote
SC40k:
... take normal SC core rules and do not tuch them!
Expantion gives many ways (balanced) to play 40k races in Space Crusade.
And shows the User what they can do with SC when they have played all Missions. (How to crate own) the Rule Book have a section with optional Rules where the players group can use but not must!
Note: the best in the SC40k Book is the 5 Ways to play Space Crusade ^^ (but is my meaning)

StarQuest Reloaded :
... is a full new Space Crusade with own balance rules oriented by Warhammer 40.000 4th Edition.
Whatever the source, the rules alterations you have suggested unbalance the rules I have written. My rules are designed to be compatible with the core rules - they are not designed to be compatible with your friend's rules so there are bound to be differences.

It's completely up to you how you decide to use these rules (and any rules for that matter) but I will not be altering them to be compatible with other peoples house rules

Conorius wrote
lol you see he have Master Crafted Weapons why the Power Sword is not 1R and 1 W dice like all other Power Swords have!
And you see it Why the Masters Crafted Weapons in Voyage Beyond have 2 Red dice by all versions.
...and yes in the book is not to read ( i think, but i have not controlled now / should i find an entry i tell you! )  
Nowhere does it state his weapons are Master Crafted - the reason for the higher values is most likely an adjustment to make the squad leader more powerful . Admittedly it's not stated that way either but to me it makes more sense.

Besides, even in they are (as you insist) Master Crafted and you want to count my Sister Superior's Bolter as Master Crafted; the rules still follow the example of those given in WD134.

Terminator's Storm Bolter: 1R 1W
Terminator Commander's Storm Bolter: 2R

Scout's Bolt Pistol: 2W
Scout Commander's Bolt Pistol: 1R 1W

My rules are based on this same principle and therefore ...

Battle Sister's Bolter: 2W
Sister Superior's Bolter: 1R 1W

and that is why my rules are they way they are, no matter what you choose to call them.

Again my rules are not based on the ones from Voyage Beyond, therefore they are bound to incompatible in places

Conorius wrote
Core rules: special weapons count as heavy weapons ( Example: Plasma Gun )
But i wanna see your Special weapon rules in action
Ok I can see why you might interpret it that way (because the plasma gun is special weapon in 40k) but under the Space Crusade Core rules the Plasma Gun is a Heavy Weapon - it's called a Heavy Weapon and rolls 2R (which are called Heavy Weapon Dice)

in Space Crusade Standard Weapons roll 2W (Light Weapons Dice) while Heavy Weapons roll 2R (Heavy Weapon Dice) and there are also what Mission Dreadnought calls 'Super Heavy Weapons' which roll 3R

Therefore in my thinking because Special Weapons are more powerful than Standard Weapons but not as powerful as Heavy Weapons they should roll 1R 1W, thus sitting in the middle. You'll note that the Storm Bolter rolls 1R 1W and thus fits in perfectly with that assumption already.

Conorius wrote
Can we see a mission or a mission book to this stuff ?
I haven't really written any missions for Space Crusade, the process for making a new Space Crusade mission is so simple I tend to just come up with them on the spot - hmm I supposed I could distil that same process to make a random mission generator chart if people would find that useful, but that's for another thread
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~