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Re: Sisters of Battle in Space Crusade

Posted by Conorius on Jun 03, 2013; 5:26pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Sisters-of-Battle-in-Space-Crusade-tp7321683p7580006.html

I agree MarkRG you done great work!

The cards with Fix was only based on Space Crusade!

But i mean it not bad!

What you call StarQuest 40.000 is only the Name of a Turnament book and PC Game from actioncom!
On this System is nothing unballenced, why it is still Space Crusade plus expantion Rules from Original Expantions and own creation of Actioncom and ohters!
The Weapons all are orineted by the Core StarQuest / Space Crusade Rules.
And the new one look at what is given by SC and looked by 40k how the feel toplay.
The last what i wanna do is tuch the core Rules from Space Crusade!

MortiS-the-Lost wrote
The reason for having a Master Crafted Heavy Bolter with the extra 1W is to balance the abilities of the model vs the Scout with Heavy Bolter in WD134 and the Heavy Bolter carried by the Space Marine Captains in Space Crusade
I had understand the have a Master Crafted Heavy Bolter and Hellfire Shells.
But i like the idea of an "Master Crafted Heavy Bolter" as holy weapon for them :)

For me is the Hellfire Amunition to many but by playing can chose the player how he shoot and thats ok i think.

The Terminator Captain?
Master Crafted Storm Bolter and Master Crafted Power Sword from the Terminator Sergeant ( WD 134 Eng / Page5 ) have 2 Red dice, familar to the Chaos Commanders in Voyage Beyond with 2 Red dice for his Master Crafted Bolter or his Master Crafted Boltpistol.

Why you should have the Sister Supreme given somewhat weaker ???
I just did not understand why you: given a bolter the power of a Sturmbotler ?!
like i said:
Bolter: 2W > Stormbolter: 1R & 1W > Master Crafted Bolter: 2R

I dislike the unballance from Space Crusade too but
Power Glove: 1R+1W
Power Sword: 1R+1W
1 Lighting Claw: 1R + 1W ( i think here they must be stronger)

and only Thunder Hammer and Power Axe are stronger with 2R
(the Thunder Hammer is clear)

my Question is: do you think not is unfair when a GSG Commander fight aginst her

He have Power Sword = 1R & 1W
and She have Power Sword = 2R

???
( ...by this example i let the Power Glove with reason out! )

    A Conventional Combat Weapon has the power of the wearer !

<quote author="MortiS-the-Lost">
    by a Space Marine  with strength: 4 = 2W dice
    by a Sister of Battle with strength: 3 = 1R dice

Firstly I'm using Space Crusade rules as the basis for my rules and not modern 40k stats, secondly 1R in Close Combat completely unbalances the squad.
<quote>
Note: The strength of an weapon is the maximum Number of your dice!
( In some cases it varies by 1 point, so I understand why you give their Sisters 2 light weapon dice! )

Re: your flamer
I think your flamer rules are perfect for the Flamer-Pistol.
A Guy you sure remember too hwo the 40k 2nd ED Flamer Pistol was and how cool the looked by Seraphim Troops and Space Marine Assault Troops :D

but your explain give me another View of the way you have used your Weapons.


RE: WD134
I have read him Many Times!
My English is not the best thats sure but i have made sure i have him 100% understand!
But you must know i play Space Crusade with more Figures and Weapon configureations as give in the Main Box or the Expanstions!

With the Boltpistol was meaned as an alternativ Weapon configureation!

NOTE: the Pistol Bonus is a german Optional Rule to made the game more sens!
The complet Troop Space Marine is armed with Boltpistol who wear a bolter (3 Marines posible)
thank the bolt-pistol card.

But why have the Commander not the Extra light weapon dice ?
This made no sens!!!
Actioncom mean when you made Space Marine Assault Troops for Space Crusade the Bonus is need!
(i agree him)
and with this give you and option to give the GSG Commander, Chaos Commander, Ork Nob or Eldar Exarch 1 extra White dice!

by space mariens is this really need!

the Boltpistol and Power axe take no one in germany why the Heavy Bolder have more Fire Power and the Power Glove and Power Swor more in Hand to Hand!
When the Commanders have this Bonus this weapon configureation find use!

How feel this for you guys ?
Do you use power axe and bolt pistol ?

I have Edit this why this is no official rule !


I did not want to do their work badly!
Please Do not get me wrong.
I also love your design of your Reference cards


Is the whole material generally for space crusade,  or only for a specific scenario?

How much precious time you have used for all of this ?

and a last Question:
Have i understand you right:
' your special weapons do not slow the movement from 6 to 4 ? '
space-crusade.de

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