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Re: Can I has MortiS Quest? (and other HeroQuest Questions)

Posted by MortiS-the-Lost on Oct 22, 2012; 3:30pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Can-I-has-MortiS-Quest-and-other-HeroQuest-Questions-tp7578818p7578942.html

Midknight wrote
 I do have another request for advice (for whomever would be willing to answer). The game initially starts with the 4 base characters. I've seen a couple of homebrew created character floating around (ie. http://www.boardgame.de/reviews/heroques.htm) which I may want to introduce, but how would you recommend we start using them? One day before the 4th gaming session just plop them on the table and say "Ok, you can now use one of these characters, but if you do, your old barbarian, Cohnin, that you've been role-playing and love, and all his hard-earned equipment and gold, are now dead to us. Bah ha ha ha!"
 Obviously that would be a cruel Zargon if I were to do that, but how WOULD you introduce any new characters, and what would you do with the old?
Well one of my regular players Messy has already told you what I do, but a campaign map and travel expenses might be a bit much to throw at new players. I'd recommend giving your players a free choice starting a new character at the beginning of each adventure and allowing them to 'keep' the character sheets of the ones they like playing.
Players should bear in mind any Gold, Fate, Equipment and so on gained will stay with a character and cannot be transferred to a player's new character, thus a player starting a new character will be starting from scratch with that character.
Players should be free to switch between any character sheets they have created and kept, unless you are in the middle of a 2 part adventure (or of course if the character they want to switch to is has been killed in a previous adventure!).
You'll find once a player has found a character they like playing they will stick with it for a long time - even more so if you encourage them to bring along their own miniatures 
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~