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Space Pirates V2.0

Posted by Mezillious on Apr 24, 2012; 8:23am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Space-Pirates-V2-0-tp7494965.html

Hey guys. A while ago I posted about a game I had run where the marine teams travelled through space in small crafts and docked with sections of the hulk.

Well I've been thinking about it some more and I thought - what if the marines had larger boarding ship and were able to attack and board other marine's ships?

Right off the bat I've got to say that this idea does not in any way follow the 40k lore - I'm completely making it up based on what I think would make a good game.

- Marine players start with 1 boarding ship and 6 marines ( 1 commander, 3 heavy weapons and 2 advanced bolters - 1R + 1W firing
- Boarding ships will be about half the size of a board section and will include 3 weapons platforms, 1 command bridge and 1 shield generator.
- minimum of 2 marines to operate a boarding ship
- Weapons platforms will fire EMP (disables enemy ships), harpoon (halves movement of enemy ship and drags players ship with it allowing boarding) or heavy cannons (can destroy other weapon platforms/ shield generators.
- Within a certain range marines can use a boarding pod to board enemy ships - can only be activated with a minimum of 4 marines on board pod - this means leaving your ship very lightly defended)
- ships will have armored sections that can be targeted when firing to bust open the hull. This could force sections of the ship to lock down trapping marines
- floating alien ships perhaps?
- Destroying a weapon platform or shield generator while it is manned kills that marine

Once aboard a ship the regular SC rules govern movement and firing etc, just thought this would be a cool way to look at the game from a different angle. I'll work on some prototypes of ships and post them up when I'm done.
Mez