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Re: Tau in Space Crusade (First Draught, Un-playtested)

Posted by MortiS-the-Lost on Jan 03, 2012; 10:20pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Tau-in-Space-Crusade-First-Draught-Un-playtested-tp7147291p7148446.html

Also the following were considered as equipment cards ...

Blacksun Filters: Since their are no rules for darkness in Space Crusade there is no point making rules for a night vision system. I also seem to remember reading (but I could be mistaken) that Blacksun Filters have something to do with not being effected by Blind Grenades? yes there are Blind Grenades in but the Alien Player doesn't get to use them, so there is little point in having rules for something that makes a squad immune to them

Drone Controller: Early on I decided that the Tau squad should not need to have an equipment card to take a drone for several reasons including:
- If the card was taken away by the 'Equipment Malfunction' event then the drone (a squad member) would be killed or disabled instantly which is not the intended effect of the event card and would make it far too easy for the Alien Player to kill off a player's miniature or at the very least prevent them using the miniature.
- I intended Tau squad tactics to revolve around the type of drone type the player selects and thus the Drone Controller would be pretty much a compulsory card and thus wasting a 'slot'

I also briefly considered making the Plasma Rifle an alternative 'Heavy' weapon since it's listed in the Tau codex, but strangely it doesn't ever seem to be used as an actual rifle and is just mounted on vehicles and whatever Crisis Battle Suits count as (Dreadnoughts? Walkers? Jump Troops?)

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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~