Re: Tyranid Attack Rules PDF (and a link to Advanced Space Crusade Rules PDF)
Posted by
MortiS-the-Lost on
Dec 09, 2011; 12:35am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Tyranid-Attack-Rules-PDFs-and-a-link-to-Advanced-Space-Crusade-Rules-PDF-tp7036296p7076490.html
Captin Kabeered wrote
I have been re readinding the TA rulebook and it dose have Renforcment profiles for Dreadnought and Android. I still could not find any playbale datacard stats for the Zoat though.
Ah I see you noticed before I had a chance to point it out
Captin Kabeered wrote
ASC even game stats for Zoats :D. TA gave the zoat fluff but no Rules or stats / Data Cards for Zoats.
Yea I thought that was odd too, but it didn't really bother me since I don't have any Zoat models and I'm unlikely to own any (not that I wouldn't like to own 1 or 2).
It seems to me that Tyranid Attack was designed by GW to fill the gap left when MB (for whatever reason) stopped manufacturing Space Crusade. At this time GW must have lost the licence or rights to the name Space Crusade – this not only explains why Space Crusade is never mentioned by name in the Tyranid Attack rulebook, but also explains why the ASC components were re-used.
Tyranid Attack has the feel of having been done 'on the cheap' by GW, they couldn't use the Space Crusade name any more, so they wrote a new simple rule-set and packaged it up with the components and Miniatures from Advanced Space Crusade, plus a few from Space Hulk - note that the Terminators & Tyranids miniatures box set contained the same miniatures as Tyranid Attack

^
An advert for Terminators & Tyranids from WD133 (Click to Enlarge)The re-use of the ASC components and miniatures leads to the 2 games getting compared a lot (it's also lead a few to mistakenly think Tyranid Attack is just Advanced Space Crusade re-packaged under a different title). But despite the shared contents Tyranid Attack has more in common with Space Crusade and (as you mentioned) Lost Patrol than it does Advanced Space Crusade (another game to look at is Ultra Marines). Tyranid Attack was intended to fill the role of a so-called gate-way game, the rules were simple to understand and fast playing (if lacking the detail of many similar GW games) – the idea being younger players would get into the hobby via the simpler game and then move on to more complex games like 40k
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~