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Re: HeroQuest rules questions

Posted by Sjeng on Aug 02, 2011; 6:54pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/HeroQuest-rules-questions-tp6536482p6646021.html

guzzi wrote
Another strange thing: the Stone Skin enchantment states (translated from Dutch) that "on the (target) hero's next TURN, he may roll 2 extra defense dice". But I never use defense dice on MY TURN. sais Sjeng. Assuming you play a Hero at some stage, you MUST roll Defence Dice at your turn if attacked by a monster?
But I never get attacked on MY turn, you see ;) only on Morcar's turn.
And Mortis even explains it to be more powerfull than I thought: the spell is broken when the hero actually takes damage, and loses a body point. I thought it was broken as soon as I needed to use it (as in: Morcar's minion rolls at least 1 skull).

I've read some English cards, and the Courage spell is basically the same, but also reads very differently in Dutch. Those two spells are a lot more powerfull than I thought they were.

edit:
Well, I just downloaded a Dutch PDF of all the cards, and compared them to MY Dutch cards, and apparently there's a difference in Courage and Rock Skin. My version states it's effect lasts one time only, so one attack or defense roll.
The Dutch PDF (as well as the English cards) state what you said, nicely translated, that they last as long as the spell is broken. Wow. BIG difference. But I think I'll only start using the more powerfull rule when the game requires it. It's pretty easy up 'till now (quest 5).
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