Re: Diagonal movement in HeroQuest (and other games)
Posted by
MortiS-the-Lost on
Jul 28, 2011; 2:47pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Diagonal-movement-in-HeroQuest-and-other-games-tp6629531p6630115.html
Marchomer wrote
This is the AD&D 3.x method, that is to say: "The even diagonal squares count as two squares" (so the counting of the squares in diagonal movement is: 1, 2-3, 4, 5-6, 7...).
Actually there is still a bit of a difference, here's a round up of all the methods mentioned so far




IMHO diagonal movement causes too much confusion and leaves room for cheating
hydrosqueegee wrote
its a little more complicated, but the GM is suppose to be vigilant against abuse, right? right?
personally my vigilance in this case takes the form of not allowing diagonal movement in my games
-----------------------------------
~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~