Re: Scans of GW Floor Plans /vintage plans for FRP games D&D WHQ AHQ etc.
Posted by
MortiS-the-Lost on
Jul 18, 2011; 1:16pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Scans-of-GW-Floor-Plans-vintage-plans-for-FRP-games-D-D-WHQ-AHQ-etc-tp5366133p6594680.html
This a rather late reply on my part here, I just remembered this thread existed and moved it to the new Dungeon Tiles section!
Billiam Babble wrote
I think my Goblin Cave has no grid cross-hairs. Could that one of the differences between the early Lairs set and the AHQ expansion?
It makes you wonder about what GW thought they were doing when they first brought them out - an RPG accessory needs to be more than card art - but perhaps it was because many players and scenario pull-outs used different scales (?).
Yes the original Dungeon Lair (ect) tiles had no grid (with the exception of the 'natural' grid afforded by square floor tiles) I think this was because they were intended to be used in WFRP and WFB (and even Rogue Trader if you read the old Warhammer Siege book!) which do not use a grid for movement (you'll notice maps in WFRP books are grid-ed for scale only). Later when they were reprinted for AHQ and Mighty Warriors the 'grid-less' tiles had the 'cross-hairs grids' added to them because of the grid based movement of the games
Billiam Babble wrote
Incidentally there was an apology on the description of the collection I won on Ebay, because the previous owner had drawn a clumsy pen grid on a Chaos Throne Room, which I actually found rather charming, but it does ruin it a little - I've begun not to mind a little hand writing in rulebooks, because it shows gaming enthusiasm!
In the same manner a lot of the scans of the old floorplans you'll find online have had grids added to them using MS Paint, Paintshop Pro and the like
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~