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Re: What is better for Solo Play

Posted by TheIrda on Jul 15, 2011; 1:09pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/What-is-better-for-Solo-Play-tp6582315p6586857.html

Hi both,

thanks a lot for your reply.  I agree with you that in solo play card are far much better than tables. I've got a bad experience in this trying DungeonBash in solo mode... after spending so much time in creating the room and his content, I was no more in the mood...
I'm fully aware on how hard it is to find AHQ/WQ... In fact I've started with my self created box :) waiting to find it original or GW to reprint it....

regarding Castle Ravenloft it is already in my collection. Very good material but I found myself allergic to the 4E...
Jokes apart, I've tried the first solo adventure with the cleric a couple of time and I've not really enjoyed it ... The move on or monster appear rule is something I've not liked a lot... I've read around that the second solo is way much better so I've promised myself to give it another try.
I also have some D&d tiles I've bought...  something like http://www.borders.com/online/store/TitleDetail?sku=0786955554
maybe I can try to create my own rules... but probably it will require too much time....

I was not aware of possibility to play descent in solo mode... In any case I think it miss the "campaign" feeling... I would like to try also jurney rules in WHQ.

I will try WHQ and give another chance to CastleRavenloft... then maybe I can write down my comments!

Thanks again!!