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We Played the Game; Into the Sewers.

Posted by guzzi on Jul 10, 2011; 7:04am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/We-Played-the-Game-Into-the-Sewers-tp6567351.html

We played Into the Sewers, using the Quest map provided by Mortis. We added a few twists of our own, but stuck to the basic concept.
On the GM turn, I got one of the Heroes to roll a D6
1-2 Nothing
3-4, Wandering Monster
5 Pit Trap
6 Spear Trap
If an event arose, I got a Hero to roll D12
!-3 Sir Roland, the Paladin.
4-6, Cout The Healer, a Wizard & Healer
7-9, T’Mato, a Conjurer
10-12, Black, your basic Hero.
The Paladin is a tough fighter, and can cast Miracles, very much like spells.
 The Healer can, on his turn, attack, cast a spell, or try to heal another Hero, one Body Point, by rolling a 6.
The Conjurer, can trade 1 body Point for a warrior to aid him. A bit like a Henchman in AHQ. If the warrior can kill a monster, the Body Point is restored.

I read the Preamble to the players before they left the Stairs Down.
“Mr Groat, the Emperors Tax Collector has been dragged into the Sewers by a band of Skaven. Your Emperor commands you to go down into the sewers, bring out Mr Groat, and kill as many Skaven as you can. For each pair of ears you bring back, the Emperor will give you 10 gold coins”.
 The Start
The Heroes started off well, killed the rats in the Weapons Rack room, and reached the sewer by the Store Room. Attempting to leap across, two fell in the shxx, and each lost one body point. The others rolled up Shields and safely crossed.
/ Black  kills a Skaven
 Battle in the Store Room
The Heroes soon killed off the Skaven in the Store Room, and decided to take the planks with them. They crossed the bridge over the big sewer, and the Paladin searched the small room containing the Treasure Chest. Whilst he was dealing with this room, Black the Ordinary discovered the Secret Door into the Warlocks Lair, but decided not to brave it, and turned away.
The Healer planked across to the Cell, but could not open the door, no key!
 The Healer reaches the Cell Room

I had previously warned the Heroes that the passage roof on that side of the open sewer was very unstable, and when all four had passed, the roof collapsed in two places, effectively stopping them from going back to the bridge.
So, they had to go back to the Lair, to search for the key, after deducing that was where it was hidden. They killed the Warlock, and found the key. By this time, poor old T’Mato had suffered a lot on the GM turn, his number always seemed to come up for traps and WMs.
They went back to the Cell, killed off the Jailors, and rescued Mr Groat.
As they had searched all around, they decided to plank across the open sewer, towards the Ogres Den. They attacked and killed the Skaven in the passage, even the one who rolled a shield, leaping across the little sewer to join his pals. The Ogre was the last to drop, and on searching his Den, they discovered a Secret Door leading to the Stairs Out. They managed to kill off 23 Skaven this includes the Warlock and the Ogre, plus WMs, and split the reward. Altogether a very Satisfying Days Work.
I have a couple more pictures, but the system won't accept them, perhaps I have reached it's limit?

  The Shamans Lair

 Back to the Shamans Lair
 Secret door to Stairs Out.

Hmm, seems to work this time, I was getting "error on page" before
PS Had another go after Mortis message about posting pics. Seems OK now! Many thanks.
Be sure your sins will find you out.