HeroQuest 2.0
Posted by
DarakuTenshi on
Jun 15, 2011; 12:26am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/HeroQuest-2-0-tp6476802.html
I've been playing HQ since 1990 when I immediately fell in love with it. I've played other games similar since then but have never found a game that grabbed me quite like HQ did. I run a summer day camp and have gotten many of the kids horribly addicted to playing HQ, which makes me very happy because now I have someone to play the game with again. I've been noticing there are many rules that are left out of the game that I got used to in games like Descent and really need to be implemented.
After spending some time at the forum here I've been seeing some other rules that people have also been implementing and I simply love the idea of the "Event Cards" as suggested by SamuelF. But on top of that things that would include equipping weapons mid battle (switching from crossbow to sword). Implementing new monsters new weapons and magic I feel would be something that needs to be done.
I really would like to see a HeroQuest 2.0 physically worked out and even if it would never be officially released I'd love to do this for all those wonderful people out there in internet land. I'm a graphic designer and by far not a writer. One of my old projects you can see here
http://www.cardfighterproject.com/ and currently I'm doing layout for a 800 page Final Fantasy Novel. I'm always looking for a new project but something like this I don't think I would be able to do on my own. I think these forums here would be a great resource to getting the new rules implemented, but I would need someone who is good at writing including proper spelling and grammar. And other people who would be interested in just jumping in and giving feedback.
The rules would need to stay basic and simple yet expanding and fixing some of the issues that come up that were left unanswered from the 1989/1990 rules. I would like to see a buildable dungeons (Advanced HeroQuest-esque) but almost feel that the game needs to be left with the board from MB. I'm not sold on that idea to keep the board yet just because the game could expand so much more with a board like AHQ or Descent (and just about ever other dungeon crawler style game out there).
Like I said I would love to see this happen and I will be starting school again (after a long 12 year break away from school) and I know my time will be very limited to work on this project once August hits but I will have the weekends. I want to be upfront and honest that if your interested this will be a very long process, but it's long overdue.
Anyway if anyone might be interested I'd like to hear from you. If not I will be tackling this on my own by things that I just pick up from reading the forums as I have today (I've just found you guy today).