Posted by
messyart on
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Night-of-the-slightly-unpleasant-and-smelly-dead-people-tp6279851p6280033.html
Some friendly fluff for the RP aspects.
Nuetral Allies;
Say you've been strolling through the underhive for days, you hear there's a safe house set up for survivors - if they can get there.
On your travels, you'll meet other gangs hell-bent on getting to safety.
Sure, usually you'd be happiest pulling your guns up to shave them a few spare layers of skin.
Right now, you're pretty content in having them watching your back.
Sure, it's uneasy. They hate you, you hate them, but both of you know the value of having someone there to trip up when you're running for your life.
Guards & friendlies;
Often, bounty hunters and loners will be found making their own stands against the oncoming hordes. They are almost always more than willing to allow gangs to make their way through their "patch". Afterall, the help saves them just a little bit more of their own ammo.
If the GM is happy to do so, D3 "Hunters" may be included in the game.
They count as a Gang Leader by the rules written in a prior post, and they have access to the weapons available to a Gang leader as previously written.
In addition, they have the option of weilding the following;
Long rifle in place of other basic weapons;
Short Long To Hit
Range Range Short Long Str Dam Save Ammo
0-12 12-48 -1 – 4 1 -1 5+
Catergory: basic
Special Rules: Move or Fire, equipped with any one sight that can be attached to a weapon.
Eviscerator in place of any other Close Combat weapon
The eviscerator is a huge double handed chain sword favoured typically
by the zealots of the Redemption. An eviscerator's double set of
contra rotating teeth can rip through even the toughest mutant
hide and bone, tearing an enemy to pieces with a single blow.
The size and weight of the weapon mean that it can only be
wielded in both hands and even then the wielder is limited to
making wide swings and heavy, overhead cuts with it.
Special Rules
The Eviscerator is so heavy and dangerous that it is impossible to
parry. However, the eviscerator does not encourage a very
elegant fighting style and so in the case of a draw the model with
Eviscerator will automatically lose and suffer 1 hit regardless of
the combatants Initiative scores.
Range Strength Damage Save Mod.
CC As user+3 D3 -3
Special Rule: May not be parried.
Blunderbuss/ Scattergun in place of any Basic guns
A blunderbuss or scatter gun is a simple weapon made out
of one or more short tubular barrels (sometimes with
flaring muzzles) strapped onto a crude stock of some
description. An explosive charge is loaded into each barrel
before metal fragments, stones and other pieces of
shrapnel are packed down on top. When the weapon is
fired it belches out this mass of shards, hopefully in the
general vicinity of the target.
Short Long To Hit
Range Range Short Long Str Dam Save Ammo
0-6 6-9 +3 -1 3 1 - 6+
These models can be placed anywhere [A good idea is to place them near objectives, especially if the mission is to get to a safehouse intact, they make good guards!] and are controlled by alternating players.
Mankinds first mistake; Questioning why those around him, are dying.