Re: Space Crusade: The Rise of Chaos
Posted by Mezillious on Jan 22, 2011; 11:56am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Space-Crusade-The-Rise-of-Chaos-tp5934242p5950655.html
- Yeah the game we played last week was a bit different, 3 marine teams vs aliens and a chaos team so the chaos guy had nothing to fear and could go nuts on the commanders. In a proper game the idea would be to protect your commander and not send him into those kind of engagements.
- I thought of a couple of new event cards:
Reinforcements - each marine and chaos team may reinforce one squad member that has been lost (not a commander)
Cave In - Select any marine or chaos unit. The ceiling above that unit has caved in. That unit may not move or fire on their next turn. The 2 nearest friendly units may not move or fire on their next turn either as they must help dig out the trapped marine.