Re: Character back ground for reading
Posted by
Apocalypsedreamer on
Dec 11, 2010; 10:17am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Character-back-ground-for-reading-tp5824025p5825734.html
Laeroch Nelf, Nurgle Cultist
WS BS S T I WP SG NV LD SPEED
60 50 60 87 60 85 50 57 90 4
Equipment:
Blessed robes- Av-3
Filter Plugs
Type Range Firing Mode Accuracy Damage Shots Reload Weight (powered by lesr daemon?)
HellsMaw Basic (25) Flame ---------- 3D6+2 OO OO 30
Nurgles Rot Type Range Firing Mode Accuracy Damage Shots Reload Weight
Basic (6) Flame ---------- D6+10 ## - 0
##-(One shot per game)
Reach Damage Parry penalty
Blade of Ochok 2 D10 -15% (Daemon weapon- Corruption-WP 58)
Touch of Decay Reach Damage Parry penalty
-- 2D10 -----
Abilities-
Leader
True grit
Regeneration
Spit acid
Psychic powers-
Gaze of death
Enfeeble
Instability
Vortex of Chaos
I've done him down and made the changes that Rob implied. i understand comletely about the no hiding if you have pustules the size of as small planet on your backside side of things. The back story for HellsMaw- Hells maw is a (former0 shot gun powered by a lesser daemon (plague bearer, nurgling etc.) that bellows out warp fire and hurts. it was given to him as a gift when he took over his former cult. with the abilities i give him the ones that correspond to his characters background and then rely on the gm vettibng servicem to do him down so you did your job good. also with the WS I was using the cultist and mutant stats in the -][- rulebook as guidelines and going in-between those with a bit of tweaking and I had put the weapon skill on before meaning to change it but never getting round to it! With the campaign couldn't there be two parties of adventurers one chaotic on imperial both trying to get the stuff for themselves? He this profile is better.
Greatest Regards,
-][- Dreamer
ps- Proper job!!

I have painted the model with a nice green glow effect shiiiiny