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Re: Hazard 54- a home-grown ruleset in need of playtesting!!

Posted by MortiS-the-Lost on Nov 15, 2010; 5:08pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Hazard-54-a-home-grown-ruleset-in-need-of-playtesting-tp5722409p5740606.html

That makes sense although I wouldn't advise relying on that as a stable core mechanic as the probabilities would be inconsistent

Ok so it's mostly D6 based now then? that seems like a good move

how are you planning on substituting D6 when it comes to higher rolls?

I can see why you'd do that, but I think a more simple solution might be to use a larger dice (eg a D10, D12 or even 2D6) for all your tests and rolls, I'll look further into what would work best when I'm better

+++EDIT+++

you can check the probabilities and out comes of your dice mechanics using Sam's very useful "DiceView - Dice Probability Viewer" program which you can find on this very forum Here
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~