Re: So Warmachine then...
Posted by
Madame M on
Oct 20, 2010; 8:02am
URL: http://the-lost-and-the-damned.71.s1.nabble.com/So-Warmachine-then-tp5574994p5653836.html
MortiS-the-Lost wrote
PS I only recently learned that Warmachine is heavily character orientated

which rather put me off the ideas I had for scratch building my own Warcasters

On an earlier point mentioned by Mortis, I have been thinking.
I can see that for people who have been gaming for a long time the idea of having to play with pre-determined characters and such might be annoying and that you just want to be able to create your own. However, for people who are just starting, like me for instance who has just been enticed to dip my toe in the murky waters of gaming, it’s rather comforting to know that I only have to learn the rules of how to play the game.
It also means that I am not going to be worried when playing other people that they have created characters that may not, for one reason or another, be feasible, or that the person knows the rules so much better than myself and therefore has loaded their characters up with so many bonuses that I don’t stand a chance. I like to think it evens the playing field, at least to begin with.
And from what I can tell, Warmachine is a fairly young game compared to 40k and others, so maybe Privateer Press are just trying to get a game that works solidly before introducing ways of creating characters? Getting a solid foundation on which to add things in later rather than rushing everything too fast and having everyone complain that it wasn’t thought out well enough in the first place.
Just a thought.