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Re: Design Tool: Dungeon Generator

Posted by Billiam Babble on Jun 25, 2010; 9:35pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Dungeon-Builder-Development-Thread-tp5062933p5223824.html

SamuelF wrote
Billiam Babble wrote
You may have covered this already but is there a way of importing pixel tiles - or vector - I could make some, if you're not already doing that yourself.
Were you thinking of art for tiles / dungeon dressings or something completely other? It could be very interesting. I know you have a lot on your plate at the moment with other projects though, so don't feel pressured or anything matey
Loving the door and rotating walls feature by the way!  Really nice work.

The generator currently has a sort of Rogue/Nethack style charm  it would be a shame to ruin that.
... But ... if you fancy some pixel graphics I could make a few (based on my hand drawn style tiles but different - retro graphics? *grins*) - I was initially thinking just tiles and doors, but some tile scenery, traps, fountains, chests  - wood squares for tables etc.  The question is what you feel would be easier to use with Flash - perhaps some vector graphics (something created in Inkscape ) would keep the memory size down - although I've had more practice with pixels.  I think pixel squares 25px (or smaller) perhaps.  Maybe I could just make some make some grey-biege floor tiles first - you can incorporate those whilst keeping the annotated text for other features.  Can you use png files in the generator?
I can't guarantee when I can get stuff done, but a few elements can definitely between snuck in between all my other (terribly important ;) ) projects.