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Re: Design Tool: Dungeon Generator

Posted by SamuelF on Jun 20, 2010; 10:03pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Dungeon-Builder-Development-Thread-tp5062933p5202239.html

Yes, some. Apologies for stalling on replying to this one, and thanks for all the kind words and enthusiasm. The coding for this one requires me to get quite fully involved (there are around 400 lines of code already!) and I haven't quite found the time to fully immerse yet. But I will!

I have looked into the concept of exporting a jpeg of the final map. The problem is that due to flash limitations it would require the use of a php enabled server (which nabble does not seem to be). I could use a different server but that would require upkeep and money to do so. It would also separate the map generating software end from the jpeg exporting end which wouldn't feel very stable. So.. For the moment it's screen capture time. (On the mac it is as simple as apple-shift-3 or 4. Is there an equivalent for PC users?)

The adding of symbols and doors to the map is one that I've been considering for a while and am confident that I'd be able to add that feature very soon. The idea I have is for different edit 'modes' whereby if you are in 'edit symbol' mode when you click on a square, you can then add text annotations to that square (any font requests? Maybe a symbol based font?). When in 'edit door' mode you will cycle through various door placements. This could also be coupled with an area to the side of the map where you can add your own key and text notes.

Another feature in the works is the ability to hold down a hot-key to cycle backwards through square options as I am always clicking one too many!

Corridors are still blowing my tiny mind at this point. I will master them. I will.

Nice Mock-up by the way Mort  (would you be happy with room numbers if they were not on the lines?)