Re: Forge World V’s other Resin Producing Companies

Posted by Billiam Babble on
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Forge-World-V-s-other-Resin-Producing-Companies-tp3617304p4045932.html

It doesn't seem that long ago (two decades at least...) that anything not made from white metal was considered low quality in terms of detail.  All hail the new flesh of plastic and resin!

I remember chatting with some GW staff (10 years ago-ish) who explained to me that plastic airfix style sprue kits were like mass card printing - you had to produce many thousands in order to justify the cost of the machinery. So in the beginning (simple plastic squads aside) it was only the very popular basic rhino shells etc which were made of plastic (am I right?) - which used to have large flat strips of armour, and scenery walls which make sense in those types of moulds, but I'm sure the technology has moved on.  

I was looking at those bases - I really like these skulls! http://www.shop.microartstudio.com/skulls-c-3_34.html

I'm wondering if those stone wall straights would be worth modifying for indoor dungeon use (sorry if repeating self)
I tried some latex moulding of plaster of paris a while back, the original was made from GW castle walls packed with plasticine, messy and flimsy, I can see why expensive resin scenery seems worth the price after a many slow weekends with stinky messy materials, which don't always setting uniformly - god knows what I'd be like with metal or resin casting!  Rob's point about human-labour cost seems to ring true here, I think if I had the cash I'd rather give it to the experts, especially when large quantities of scenery are concerned. ;)  Thanks for the price comparison pointers - I wouldn't know where to start.

(says the man who is trying to perfect free printable cardboard retro-scenery, partly because he's tight  ;) )