Re: Space Crusade V’s SpaceHulk
Posted by
Billiam Babble on
Nov 14, 2009; 8:35pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Space-Crusade-V-s-SpaceHulk-tp3980383p4005400.html
Excellent! Thanks for drawing up comparisons - it really helps me to piece to together a gap in gaming history!
I printed this post to sneak a read at work, but it never left my bag - d'oh, busy day I guess.
The blips in SC remind me of the "freeze-frame" style dungeons (and HQ). Sounds like there were more adversaries but the management of the quests sounds clumsy. (At least the Quest room in WHQ is shuffled into the second half of the pack - but I mustn't digress into WHQ and solo dungeoning. ;) )
Was there was plenty of potential for a variety of scenarios?
Did SC play quickly? - i.e. how complicated were the dice mechanics?