Posted by
Billiam Babble on
Jul 04, 2009; 8:51pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/I-won-Advanced-Heroquest-on-Ebay-AHQ-vs-WHQ-tp3206983.html
After a tense bidding war I've procured a copy of Advanced Heroquest. The cause of this is possibly this forum - so I'll be sending the bill ... ;)
I haven't had much of a chance to have a good look at the rules but also haven't been able to stop myself comparing it to Warhammer Quest. Of course, there is almost no-one I know in my own social group who has ever owned both or even one of them, so I guess here is the only place I can muse over vintage games.
Games mechanics aside (I love d12s!), AHQ is actually a much more flexible in terms of laying out dungeon plans (randomised or planned). WHQ has larger (1 inch scale?) grid which also means less board sections can fit on the average dining table. Suddenly I'm wanting to draw smaller grid dungeon plans and force all D&D gamers to adopt
my-fits-onto-an-A4-sheet scale. A dice based dungeon generator in AHQ looks like it creates more interesting dungeons because the card based system of Warhammer Quest severely limits the number of exits - and the whole dungeon is basically one (chunky domino) route to the Quest Room with perhaps with one t-junction (where the card pack becomes split) - of course it may be just that AHQ corridors can actually wind around the rooms. However for a long time in all FRP games I preferred 5ft deep walls - this stops monsters and characters even considering knocking down walls, it also makes for tidy mapping, before enough of that ...
Thumbing through the rules, AHQ also includes a character generation system, WHQ does not - presumably to make us buy the character boxes?* - although the massive rulebook (with bestiary) somewhat out-weighs AHQ in terms of being a "complete" RPG. The number of times AHQ mentions White Dwarf is giggle-worthy - and the photos on the side and back of the box (which I think Mortis mentioned) might as well be a catalogue. WHQ is more confident in itself, but also plugs potential supplements. I still suspect that WHQ is just lure into army collecting and Warhammer proper.
Examples at Board Game Geeks:
Chunky WHQ board section:
http://www.boardgamegeek.com/image/202918AHQ photos:
http://www.boardgamegeek.com/image/372191(Incidentally some of the home made scenery for WHQ on Board Game Geeks is worthy of a little worship)
* For Character packs see the boxes at the bottom of this image:
http://www.boardgamegeek.com/image/307556?size=largePresumably, by only having skaven monsters, AHQ really was leading on from Heroquest with it's orcs, chaos warriors and skeletons (correct me on this) - unless my set is lacking a few figures?