Re: Codex Space Marines
Posted by precinctomega on
URL: http://the-lost-and-the-damned.71.s1.nabble.com/Codex-Space-Marines-tp1132645p1603406.html
Except having Space Marine Land Speeders as open-topped wouldn't so much make the game "tense and realistic" as it would make Land Speeds completely fecking useless. I take your point, but a lot of these things (like marines BS and WS of 4 and Sv of 3+) are what make marines the perfect beginner's army - which is how I recommend them to new players. They actually aren't as easy to win with as people expect, but they do forgive poor handling better than more "advanced" armies, like Guard or Tau, thanks to their inherent properties (and ATSKNF).
It's a gameplay thing. And, look on the bright side: they aren't anything like as nasty on the tabletop as they're supposed to be in the 40kverse!
R.