5th ed White Scars
Posted by BobbieTheDamned on Nov 04, 2008; 11:42pm
URL: http://the-lost-and-the-damned.71.s1.nabble.com/5th-ed-White-Scars-tp1457368.html
Yes I am already planning the army after the one I've not even half built. Not even talking about the Sisters of Battle models and skellies I've got that I've not even opened.
Here's the full 1.5Kpts list.
HQ
captain on bike with stormsheild and power weapon - 165pts yes he gets a stormsheild which gives him a perminant 3+ save, a power weapon and twin linked bolters. Oh and he can move, shoot AND assault with NO loss of attacks. Brutal is the word for that.
5 bike command squad with standard and champion-235pts
TROOPS
5 Bikes, 2 melta guns-160pts Awesome gun and run squad, yes if you take a bike mounted captain bike squads of 5+ become troops choices!
5 marines in Razorback with twin linked heavy bolter-130pts
5 Bikes, 2 melta guns-160pts
10 marines with missile launcher and flamer in rhino-205pts
FAST ATTACK
3 landspeeders with two heavy bolters each-180pts
HEAVY SUPPORT
vindicator with siege sheild, storm bolter, hunterkiller missile and extra armour-160pts
predator with heavy bolters, storm bolter and hunter killer missile-105pts
I've tried to make this list as mobile as possible without ending up to outnumbered or outgunned. The basic plan is for the tac squad in the rhino to take and hold one objective backed up by the predator whilst the rest of the army attacks the enemy and grabs other objectives. The Landspeeders will hopefully be quite nasty (dishing out 18 str 5 shots a turn is quite badass if you ask me), mainly there to try and deal with infantry based anti-tank stuff and for just general mowing down of big units. I'm hoping that by bringing so many vehicles to the table the enemy anti-tank will be stretched to take them all on, hopefully either the landspeeders or the vindicator will last long enough to pile on the enemy casualties and let my bikes wiz arround without to much to oppose them.