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I unfortunately threw out my list I used to have of all the monsters I created for HQ back in the day, but I did just find this note, giving me hope of finding more.
GIANT SCORPION
Attack 2 poison
Defense 2
Body 1
Mind 1
Special: Poison- if a poison attack causes at least one wound, the defender is poisoned. A poisoned hero or monster rolls at the end of each of their turns. On a skull they take a wound. On a black shield, the poison effect has ended. On a white shield nothing happens. Poisoned effects can be ended by the antidote or the clerics purify spell. Any other healing effect has a chance of curing the poison. Roll a die for each wound healed. A black shield will end the effect. Skulls do no damage from this roll.
Obviously, I used to include a cleric as an option. I also had a relic weapon that was a dagger which had the poison effect. My wizard player liked that.
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