Ok guys... After hours and hours of reading your posts and analyse them with my friends, because we're hungry for a revival campaign, we finaly got ourselves comfused because of the massive tones of ideas about modifying this game. I think it's gonna be an interesting idea to have a booklet with the most "hotshot" rules. New units, new monsters, weapons, effects etc. all united in a new modified game system. I think this gonna make the game more charming to "never played berore" and "I want more and more" gamers! What do you think....
P.S. The last 1,5 year i see a great interest in this game & HeroQuest in the net... Do you think that GW smelled this and gonna take a chance for revival????? |
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I think that's what the remake of Space Hulk was meant to cater for.
As to rules, just peek over these threads for a while and find the ones that Mortis has been making. We've playtested much of this stuff and it works fine for us.
Mankinds first mistake; Questioning why those around him, are dying.
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I'm talking about Space Crusade... which I find it more fun than Space Hulk... I know there are many home made rules from Mortis and other guys but I guess it would be more sophisticated to unite all this rules in a new Rule Book and make them all work together... I hope for it!
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Mortis and others have made some great extras for SC, and im impressed. Specially on Mortis work.
A new rulbook is a great idea, it would also be nice if we had some new missions for SC. Wish i had the time and skill for something like that.
O` the bells.....the bells....
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In reply to this post by iangillan_82
Hello iangillan_82 – welcome to the forum, glad to hear you're enjoying our posts. While you're here why not head on over to our Introductions
Page and – well introduce yourself As for making a booklet … I myself have vague plans to put a good portion of my Space Crusade house rules together in a PDF eventually, but I have a few more things I want to get written up and playtested before I do. (just don't hold your breath) As for including ALL the rules people here have written all in 1 book … We get a few requests like this from time to time (especially for HeroQuest material) and so far we haven’t done anything like this for several reasons … Firstly we tend to take a pick and mix approach to house rules around here and leave it up to individual groups and gamers to decide which rules they do and don't want to use. I write my house rules for the way my group plays, some one else's group might play in a different way and decide they don't want to use my rules for sustained fire-ing the Assault cannon, but they do want to use my extra Alien Event cards. By the same token they might want to use Mezillious's rules for Space Marine Players to play as Chaos Space Marine Chapters or Raz's Ork Nob rules, but use their own home brew rules for … say … using Starship Troopers Bugs as an extra Alien type, the guns from Quake 3 or replacing the Alien Player's Chaos Space Marines with Dark Eldar or Space Slaan. The point is you should choose the rules you want to use and make them work for your group – if you want a booklet of house rules to use in your games, simply pick the ones you want to use, paste them into a Word (or Open-Office) document, print them off and put them in a binder. Because they've all been written for the same game most of the Space Crusade house rules you'll find here on the forum will be 99% compatible with each other and should only need a little work where they are not compatible. If you have any specific questions about using my house rules, just ask on the tread I posted them in and I'll try my best to answer and I'm sure other members will be equally as willing to answer questions on their own rules (and in some cases each others) Call me a cynic (and many do) but I think this would require GW listening to gamers and working to please someone other than their target audience of easily impressed 11 year-olds. They just don't do that sort of thing any more On a more serious note, because SpaceCrusade (and also HeroQuest and BattleMasters) was joint project between GW and MB, there is a grey copyright area which is unlikely to ever get resolved because MB is now owned by Hasbro who also own WotC which the lead writer of Space Crusade now works for. The up shot of all this is that while GW have rights to things like Space Marines, Orks and Eldar – Hasbro technically retain the writes to the rules and the published materials so GW couldn't republish Space Crusade without Hasbro and would not be willing for Hasbro to use their IP and so on. However if GW or GW's friends at FFG got bought out by Hasbro Space Crusade would be certainly be more likely to get republished
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~ |
+1 for the custom rule book idea, though i agree, it would be a large and time consuming project. Even if it were broken down into segments where you could pick n choose which rules you like, theres always the problem of balance and contradicting rules/situations. Not to mention how does the writer(s) decide who's extra content is included and who's is excluded?
With regards to re-release of Space Crusade, why wasn't there such difficulty re-releasing SpaceHulk? is it because Games WorkShop is the sole owner of everything SpaceHulk? |
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Yes
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~ |
Yeah, I guess balance of the game with all this home made rules it's gonna be a great pain... But as always we hope for the best! We're looking forward to see your plans about a pdf with your superbe rules to come true Mortis... There are many interesting rules and i really want to see them in action
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Well grab you're minis, dust off your copy of Space Crusade, print off some house rules, gather you gaming group and get playing! ... and remember to tell us all here how it goes
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~ |
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