This Zombie game needs..

classic Classic list List threaded Threaded
2 messages Options
Reply | Threaded
Open this post in threaded view
|

This Zombie game needs..

messyart
Administrator
A different combat system.

Necromunda is just NOT right for the amount of models we get down at once.

I'm waiting for Mort to throw these so-called Frag rules at me, but until then I am pondering simply hybridising either the 40k Assault system or perhaps a simpler one, using something like the Hero quest dice..

Everything else is pretty much perfect for the game, but fighting with necro' rules against 4+ Z's at once takes so bloody long.
Mankinds first mistake; Questioning why those around him, are dying.
Reply | Threaded
Open this post in threaded view
|

Re: This Zombie game needs..

MortiS-the-Lost
Administrator
You can find everything you need to know about Frag (+ a link to a PDF of the rules) Here 

It should be pretty easy to make some fixed stats for the zombies and we can gather equivalent weapons stats from the original game - apart from that it's just a matter of applying your class rules to the new ruleset
-----------------------------------
~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~