Space Hulk style 'adventure' game

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Re: Space Hulk style 'adventure' game

MarkRG
Poorer  yeah but i feel that this is a good buy, I was with my misses at the time and she surprised me when she told me to buy it. their are just times when you just have to do as your told.

The models are great the Genesteelers are out of this world, pun in tended. lol.

il make a review at a later time.

Game on

Send my best wishes to you both

Mark
-- Mark RG (Game on)
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Re: Space Hulk style 'adventure' game

Billiam Babble
Hee hee. There are times when we must obey the women! :)

(Thanks to you both for the well wishing, I'm totally flu - and post flu knackeredness- clear now and my lady is out of hospital, so life is good. :) )

Drew some skulls the other day.  Primarily I was thinking about all of those archways in crypts and gothic-style spacecraft - lining the floors as well, so I thought I needed a repeatable detail sketch which I can place on a layer below if you knowwhat I mean.

skulls by billiambabble

I'll probably be posting them on DA as something for Halloween. ;)

Amazing how useful a pile of Pol Pot skulls can be ...

Hmm, no alien skulls in there ... yet.

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Re: Space Hulk style 'adventure' game

MortiS-the-Lost
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In reply to this post by Billiam Babble
Billiam Babble wrote
In the early Space Crusade games, were the scenarios/missions more like Heroquest, i.e. mapped rooms with pre-planned encounters controlled by a GM?
This is kinda an odd one to answer since the answer is both yes and no … I’ll try and explain… ++EDIT++ I started writing an answer to you question and then ended up rambling on about the difference between Space Crusade and SpaceHulk, so I decided to post it separately here http://n2.nabble.com/Space-Crusade-V-s-SpaceHulk-td3980383.html to avoid going off topic in this thread
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: Space Hulk style 'adventure' game

MortiS-the-Lost
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In reply to this post by BobbieTheDamned
I was just thinking, a modified version of the FRAG rules would work pretty well for this, all we'd need to do is come up with stats for the monsters
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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