Very quick post
I downloaded this sample
http://rpg.drivethrustuff.com/product_info.php?products_id=62495 and ended up buying the rules.
(incidentally that link will also take you to an insomniac review of the sample product)
It's a very charming system - which made me think a lot of Fighting Fantasy, Dragon Warriors and HQ.
It might be good for a fast dungeon crawl weekend. It lacks figure movement rates - but it would be easy to adapt some of the stats to a number of squares. Spells are based on a difficulty roll. Enough scope for different weapons and armour, also a few random treasure tables.
I adore systems like these because I feel free to create anything I want (and I never had the guts to go "home-brew"!)
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Warrior Rogue Mage was a complete freebie - I've only dipped into it and seems to make quite a bit of sense -like some other systems it lets the players invent specialisms appropriate to the game/setting/genre.
I'm still not sure about fire arms in fantasy games ...
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I bought this solo game - I still haven't had the chance to play it - reminds me in concept of Chainsaw Warrior - a solo game with board and cards and drum roll ... modular dungeon pieces!
Epic Adventure Dungeon Crawl:
http://rpg.drivethrustuff.com/product_info.php?products_id=62454If I ever get the chance to play it I'll let you know how it went ...