Hello,
my name's Tony and I'm italian. I love space combat and historical rules (WWI and WWII), but my favourite game is Space Crusade. I've found a lot of good stuff here, that's why I thank you. During my last year I've spent a lot of time creating new rules for SC.... but they're in italian. I'll try to translate them in english as soon as possible. My work can be found on BGG. Here the links: 1) The basical logic of SC [English - old version!!] - An analysis to the in-game mechanics of Space Crusade : http://www.boardgamegeek.com/filepage/39683/the-basical-logic-of-space-crusade 2) An analisys of boarding squads [Italian] - I introduce new weapons and equipment. Also, I've upgraded the rules for termies and scouts appeared in WD 134 and 145. The final part of the booklet is plenty of schemes and statistics. About all this work has been tested online with the Vassal module. Here's the discussion of my work: http://www.boardgamegeek.com/thread/694200/my-second-work-i-need-a-translator-italian-to-eng 3) "A new hope" [Italian] - A dinamic campaign against chaos forces. Details can be found here: http://www.boardgamegeek.com/thread/681388/i-need-a-translator-italian-to-english-for-my-rece
My work:
http://www.boardgamegeek.com/filepage/39683/the-basical-logic-of-space-crusade (The basical logic of Space Crusade - ENG) http://www.mediafire.com/?ui42yfyadpmgtn3 (An analysis of boarding squads - ITA) http://www.mediafire.com/?uzprfbxl9nx6mmt ("A new hope" - Dinamic missions - ITA) |
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Welcome aboard Tony
I must thank you also, as I read your 'The basical logic of SC' PDF circa X-mas 2010 as part of my research when I began working on some of my first Space Crusade add-on rules. It was very useful to have a lot of my ideas and theories confirmed by reading your work We've got a few Italian speaking members on here already, so I hope they will step forward and give you a hand with the translation I'm looking forward to hearing more from you
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~ |
In reply to this post by Tony1978
Benvenuto Tony e buona permanenza!
My compliments for your work! It's detailed and well done! I'm very very impressed! Here in the forum there's a sort of "Space Crusade mania", maybe I'd must move with the times, but nowadays my games are Warhammer 40k (3rd), Warhammer FB (5th), Warpath, Kings of War and The Settlers of Catan (that's not a wargame but I can't live anymore without playing it). Where do you live? I'm Siciliano. It's a small world, isn't it? I can't confirm it, neither I can't deny it.
+ Other planes lie beyond the reach Of normal sense and common roads But they are no less real Than what we see or touch or feel. +
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About my "The basical logic of SC": that's an old version.
In the new version I've improved my analysis and, also, I've found a rule that explain what kind of dice we can use if a miniature is armed with a melee weapon and a pistol. Marchomer, I'm sicilian like you!! For details, you can send me a private message.
My work:
http://www.boardgamegeek.com/filepage/39683/the-basical-logic-of-space-crusade (The basical logic of Space Crusade - ENG) http://www.mediafire.com/?ui42yfyadpmgtn3 (An analysis of boarding squads - ITA) http://www.mediafire.com/?uzprfbxl9nx6mmt ("A new hope" - Dinamic missions - ITA) |
In reply to this post by Tony1978
(Okay, we must let the Sicilians gang up on us!)
Welcome and hello, Tony! I hope you enjoy some of Mortis's marvellous Space Crusade modifications. You're definitely in the right forum! |
Thanks Billiam!
My work:
http://www.boardgamegeek.com/filepage/39683/the-basical-logic-of-space-crusade (The basical logic of Space Crusade - ENG) http://www.mediafire.com/?ui42yfyadpmgtn3 (An analysis of boarding squads - ITA) http://www.mediafire.com/?uzprfbxl9nx6mmt ("A new hope" - Dinamic missions - ITA) |
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