Yea the dice mechanics are very similar to those used in DragonStrike, simple but effective. It would be very easy to add simple modifiers to the basic rolls to cover different situations and from there you can expand into having D&D style skill checks and an advancement system. Like I said it lacks the rules for movement needed to turn it into a game you can use with miniatures, but they would be very easy to add or steal from another system.
I'd recommend these basic rules to anyone looking for a quick-play system they can expand into a full game.
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~