Cult of the Carrion Crawlers
A good GM can make an adventure of of anything. Here's one made of lyrics from a Genesis song
Elf: I return to the passage I was previously stuck in.
GM: This time you discover a long carpeted corridor.
Elf: What kind of carpet?
GM: There is lambswool under your naked feet. The wool is soft and warm, it gives off some kind of heat.
Dwarf (in a different room with the Barbarian and Wizard): What's going on where we are?
GM: You are in a small square room with a large unnatural looking flame burning in a pit in the centre and a golden fleece hanging on the far wall. A salamander scurries into flame to be destroyed and fleas cling to the golden fleece.
Barbarian: Can I move around to the fleece avoiding the flame?
GM: There's no room to avoid.
Elf: I move into the corridor
GM: The walls are painted in red ocher and are marked by strange insignia, some looking like a bulls-eye, others of birds and boats. Further down the corridor, you can see some people; all kneeling. With broken sighs and murmurs they struggle, in slow motions to move towards a wooden door at the end.
Elf: Having seen only inanimate bodies in this dungeon so far, Rael rushes to talk to them.
GM: You move toward them but Carrion Crawlers cover the floor in the red ochre corridor.
Elf: For my second sight of people, they've more lifeblood than before.
GM: They're moving in time to the heavy wooden door. The Carrion Crawlers heed their callers
Wizard: We've got to get in to get out
Elf: “What's going on?” I cry to a muttering monk
GM: The Monk conceals a yawn and replies it's a long time yet before the dawn. A sphinx-like creature calls your name saying “Don't don't ask him, the Monk is drunk. Each one of us is trying to reach the top of the stairs, a way out will await us there”. You can move freely again now.
Elf: I'm not asking how I can move freely, but my hero goes boldly through the door.
GM: You open the door to another room, there is a table loaded with food and a spiral staircase going up into the ceiling.
Dwarf: There's only one direction that I see, It's upward to the ceiling, where the chambers said to be.
Elf: Like the forest's fight for sunlight, that takes root in every tree!
Barbarian: We've got to get in to get out
Dwarf: I move up to next corner and look round
GM: Through a door a harvest feast is lit by candlelight. You can see the bottom of a staircase that spirals out of sight.
Wizard: We've got to get in to get out.
GM: as you move into the room you see a cracked porcelain statue
Barbarian: I attack it!
GM: The porcelain manikin with shattered skin fears attack. The eager pack lift up their pitchers - they carry all they lack.
Wizard: Can I see what's in their pitchers?
GM: The liquid has congealed, which has seeped out through a crack. The Carrion Crawlers heed their callers
Barbarian: We've got to get in to get out!
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