Advanced space crusade

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Advanced space crusade

Swiftblade
Anyone still play this?

Had my first game with the new set (ie the first game in about 15 years!) with my friend. Played the biggest allowable game (1800 v 1500) with the marine player needing 100 victory points.

Must say, its an absolutely awesome game, better even than I remember it. You do need quite a few minis for it, just using the scouts and Tyranids makes for a boring game.

The marine player made use of scouts, devastor marines, assault marines, terminators as well as a chaplin, commander and librarian.

As the 'nid player, I had stack loads of genestealers, some hybrids (conversion beamers are the way forward with terminators) and a bunch of mind slaves (Chaos marine, Orks and pathetic Gretchins).

The way "reactions" work make for a much more interesting game than most, enabling you to react to the other player's turn. There were many other tactical considerations too, cover/going prone and the "sphincter" type portals giving a chance of the shot failing to pass through.

The best thing though is the tactical display part of the game. Moving your troops around to whichever flank needs them, as the 'nid, teleporting re-enforcements in as needed and trying to defend the secondary objectives (which, when destroyed, have a negative in game effect).

I lost the game (which took most of a day to play), but had great fun. The battles themselves are pretty short (especially the ambushes - poor scouts!), and the random elements make for a very interesting and enjoyable tactical game.

If you haven't tried it, I'd very much recommend finding someone who has got it, and playing it, or trying to find a copy second hand. You do need quite a bit of extra 40K stuff for a good game, but a copy of Space Hulk and Space Crusade provide enough for a good game.
You don't stop playing games when you get old, you get old when you stop playing games.
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Re: Advanced space crusade

MortiS-the-Lost
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Swiftblade wrote
Anyone still play this?

...

If you haven't tried it, I'd very much recommend finding someone who has got it, and playing it, or trying to find a copy second hand. You do need quite a bit of extra 40K stuff for a good game, but a copy of Space Hulk and Space Crusade provide enough for a good game.

Unfortunately not, Advanced Space Crusade represents a small gap in my collection (I am of course on the look out for a copy of Advanced Space Crusade!).


I have 2 copies of Space Crusade both with Mission Dreadnought and I own 1st edition Space Hulk with Deathwing, Genestealer and tones of WD extras for both games and I recently bought 2 copies of 2nd edition Space Hulk mainly for the tiles and a sprue of 3rd edition Genestealers so that I could have a Brood Lord/Patriarch and some nice objective counters. All this is further expanded by a printed and nicely laminated copy of all the card components from Eldar Attack and of course my ever growing range of home brew extras for Space Crusade which enable me to use my wider range of 40k and other Sci-Fi figures.


My friend Bert (Apocalypsedreamer in these parts) owns Tyranid Attack which contains the same Miniatures and Board Pieces as Advanced Space Crusade, but not the same rules. We discovered some time last year that the Advanced Space Crusade/Tyranid Attack board sections fit together with the Space Hulk tiles allowing us to build layouts with Technological and Organic areas to represent Tyranid nests within a Hulk (although you do end up with half-squares at the entrances to the ASC/TA sections, but these can be 'covered' with Space Crusade Doors)  


You might already know this but for those who don't; White Dwarf 134 (candidate for best WD ever IMHO) as well as containing rules allowing you to use Terminators, Scouts, Ork Looterz, Death Spitters, Bone Swords and Hybrids in Space Crusade also contained a 7th Board Section for Advanced Space Crusade (it will of course work with Tyranid Attack too) and rules for using Ork Warbands instead of Space Marines in Advanced Space Crusade
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: Advanced space crusade

Swiftblade
If it helps, I got mine off eBay for £43. Not a bad buy I didn't think, bearing in mind the amount of stuff and compared to modern board games.

I vaguely remember Tyranid attacks as being awful. Wasn't it one of those "roll the dice in the lid" games?
You don't stop playing games when you get old, you get old when you stop playing games.
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Re: Advanced space crusade

MortiS-the-Lost
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Swiftblade wrote
I vaguely remember Tyranid attacks as being awful. Wasn't it one of those "roll the dice in the lid" games?
Probably, I haven't read the Tyranid Attack rules, we just use the miniatures and board sections to add to our Space Crusade games
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: Advanced space crusade

Captin Kabeered
Hi Swift Blade and Mortis ,

If you guys are looking for a copy of the Advanced Space Crusade I think I have the rule book flooting around my hard drive. It was one of the few thing I was able to get back. The Pdf file is about 1 meg to large for me to post here. So let me know and I'll place it on my file sharing place.

Mortis If by any chance you happen to have a good pdf copy of the Tyranid Attack rules at hand, I would love a copy or link to it. I have been serching for probable about  5 + year if not longer for a repacment rule book. The board peaces are the same as Advanced Space Crusade. The main parts I am missing are the rule and order cards.

Swift Blad I beleve the game with dice rolling box lid you were thinking of was Doom of The Elda.
DoomoftheEldar_v1.pdf

The above rules recap were curtacy of
http://www.headlesshollow.com/freebies_games.html

Doom of the Elder was along the same lines as Might Heros and the mini spacefeet game. They were like shorted verstions  of the then bigger bord games.
 
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Re: Advanced space crusade

Swiftblade
Hi there,

Thanks for the comments. I own "Doom of the Elder" and its not a box lid rolling game (thank god!).
You don't stop playing games when you get old, you get old when you stop playing games.
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Re: Advanced space crusade

MortiS-the-Lost
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This post was updated on .
In reply to this post by Captin Kabeered
ah yes a PDF of the ASC rules would be useful


now - rolling in the box lid games


Ultra Marines


Mighty Warriors


Kerrunch


There may be 1 more - but I haven't tracked it down yet
-----------------------------------
~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~
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Re: Advanced space crusade

Captin Kabeered
In reply to this post by Swiftblade
Thank you Swift Blade for correcting me about Doom of the Elder. I must have been thinking about the UltraMairen game, and Might Warriors which did have dice rolling lids.  

Here is the Advance Space Crusade Rules I promisted to find. It is a pdf document.
http://www.mediafire.com/?dwztks9wadg9n2a

Hope that the rules help.
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Re: Advanced space crusade

MortiS-the-Lost
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Excellent!

I am looking to borrowing a copy of the Tyranid Attack rules from either Apocalypsedreamer or Caledortallarn so I can go about making a PDF - Watch this Space (Crusade)!
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~The ravings of a single mad Goblin is bad enough, but such a power-hungry, malice-filled creature as Mortis can never hope to be understood~